Ut2004 config file




















This item is incompatible with Unreal Tournament Please see the instructions page for reasons why this item might not work within Unreal Tournament Current visibility: Hidden.

This item will only be visible to you, admins, and anyone marked as a creator. Current visibility: Friends-only. This item will only be visible in searches to you, your friends, and admins. There is often some confusion as to what netspeed to use and which frame-rate is better than the other, hopefully this guide will put this to an end.

What we all want to achieve is lower latency when playing online to give us the best gaming experience. To achieve this we need a high stable frame-rate and to also tweak connection settings to send more packets of data. Why more packets? By default the online fps is capped to 85fps. Now what if you want higher frame-rate?

This item has been added to your Favorites. Created by. SnaikSavage Online. Category: Modding or Configuration. Languages: English. Guide Index. Getting the optimal FPS and connection settings. This can be changed via ut So, you cannot pick whatever fps cap you like. OK, so how do you work out which Netspeed to set? Each packet is 64 bytes. Your Netspeed is the maximum bytes of data you want to allow the game to send. Your netspeed can be calculated by: your FPS x If your Netspeed is too low then the game will discard some game data before sending it to the server, which will result in a feeling similar to having packet loss.

But, this will keep your frame-rate at 85 because it is locked. To unlock this, enter a Netspeed of I recently found a way to increase this. This needs a minimum Netspeed of Same method might apply to other frame-rate values.

It makes the input lag from your machine more consistent as tested by noacc on ESR. To clarify, the latency in the table refers to the time between packets sent.

Download the Dedicated Server from here. Extract the files to a location on your hard disk. In order for your server to appear in the global server list and participate in UT stats, your server needs to be allocated a "CD Key". You can get one from here. Unreal Tournament uses one configuration file to store its settings. The file is "UT Go ahead and edit this file to suit your preferences.

Adjust the paths to suit your installation. Executable: The path to your uuc. Working Directory: The directory containing your uuc. The most important field on the tab is the Parameters. The Parameters define the initial setup of your server. Now click on the Settings tab. You can optionally run Unreal Tournament Dedicated Server as the user you installed it as.

In the Logon Account field type your username e. Administrator and then enter the user's password twice in the Password and Confirm fields. You can change the Process Priority to allocate more CPU time to the dedicated server or specify which CPU or core the dedicated server will run on in the case of multi-processor, hyperthreaded or multi-core CPUs.



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