You may have to shoot down a bunch of soldiers coming from the sea, some tanks, aircraft or you may even have to fire off flares so that you can see, before shooting down those that want you dead.
The basic idea of each stage is that you have a limited number of guns to make use of and you need to kill everything that is coming your way. It is pretty mindless stuff, but it can be a fun distraction for 30 minutes or so.
It can be very rewarding when you do get in a groove and just start mowing down wave after wave of enemies. Sometimes it is like enemies can spawn out of nowhere and I have seen stuff flat out fall through the map! So, the game is lacking a bit of polish. When looking at a game like Beach Head you have to take into account what it is.
This is an arcade-style shooter and in the arcades this type of gameplay is fine. You put in a few quarters and you play until you die and then you move onto a different game. I feel that for a home release, this game really needed something else to help keep the player engaged and motivated in order to keep on playing. It is even more annoying that they never added anything noteworthy over the game! Back in the day, I was a huge fan of the arcade shooter.
What I got instead was a dismal attempt at a resurrection of an age-old favorite genre. Beach Head is simple enough to play. Aiming the weapon is difficult. There is significant, purposeful, sloppy aim when trying to bead in on the target.
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What do you think about Beach Head? The enemy choppers, APCs, landing craft, tanks, and rendered in 3D with lighting effects in real time - and they actually look decent. The problem is that many units out of nowhere, almost as if the game was to make them late. The infantry troops do not look nearly as good: The foot soldiers are acceptable, but only from afar as they file on armored landing craft. As they get closer, their choppy animation and 2D scanned photo faces ridicule. Beachhead gameplay is fast and simple.
It plays the same way as the old arcade shooters like Operation Wolf and Terminator 2, only the screen does not scroll in any direction. Levels gradually increase in difficulty until it seems as if they will not get more difficult. After that, you just continue on and earn as many points as you can by shooting the enemies. You can not really win. The game is aging rapidly, as to the flow of enemies in each level becomes repetitive.
Even the enemy units quickly become predictable, such as soil and air units seem to repeat the same maneuvers over and over again.
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